![]() Applicable on exact unit only from same state as participating Camping World RV Sales or FreedomRoads dealer. Freight and prep costs vary by state (Not applicable in CA, LA, OH, TX, TN, GA, WA, OR or UT). Contact your local Gander RV or affiliated dealer for details and for a list of qualifying recreational vehicles.īeat Any Deal offer available at participating Camping World RV Sales or FreedomRoads dealer only. Interstate delivery applicable dependent on qualified brands and participating Gander RV or affiliated dealer locations. Buyer(s) must be present at the time of delivery and present valid ID. All sales and finance paperwork (where applicable) needs to be completed and approved, and all payments for the recreational vehicle received, prior to delivery. ![]() Service not available in the following states: California, Washington, Oregon, Arizona, Alaska, and Hawaii. Service only available in states where Gander RV or affiliated brands has an active dealership. Home Delivery must be within 50 miles of participating Gander RV or affiliated dealer locations to quality for free delivery and is $2.25/mile thereafter. *$0 down and no payments for 90 days available to qualified buyers based on lender credit qualifications.Not available in PA - 45 day max payment deferment.Maximum amount $100,000, inclusive of tax, title, & license. Unauthorized use of any of CWI, Inc.’s trademarks is expressly prohibited. CAMPING WORLD and the CAMPING WORLD Mountain Logo are registered trademarks of CWI, Inc. Offer(s) valid at any Camping World RV Sales or FreedomRoads dealer only. May not be combined with any other offer and not applicable to prior sales. New unit photography for illustration purposes only. Advertised inventory available at time of production. Contact your area dealer for availability. New units will be delivered from the nearest authorized dealer. Inventory and floorplans vary by location, not all advertised manufacturers available at participating dealers. Freight and prep costs vary by state (Not applicable in CA, CO, OH, TX, TN, GA, LA, MS, WA, OR or UT). Government fees, state taxes, dealer fees and emissions testing charges as applicable will be added to comply with state vehicle codes. ^Prices are inclusive of all available discounts. The estimated daily value is calculated from the estimated monthly payment calculation and actual RV financing will be driven off of a monthly payment, not a daily value. FreedomRoads LLC makes no representations that any particular terms or financing are actually available. The estimated daily value is calculated above for informational purposes only and does not constitute an advertisement for terms, an actual financing offer, nor any commitment to provide financing. The estimated monthly payment is based off of US Bank dealership RV rates dated. Your ability to obtain a financing offer, as well as the actual terms of such offer, will be based on the RV you select and the underwriting criteria used by the finance sources chosen by the company to review your credit application. It also may not include certain dealer fees, such as dealer-charged documentation fees. ![]() Your actual monthly payment may be higher than the payment estimated here, which does not include taxes, title and registration fees, lien fees, or any other fees that may be imposed by a governmental agency in connection with the sale and financing of the RV. Your actual monthly payment will depend on your creditworthiness, the RV you purchase, the amount of your down payment, and the amount financed in your transaction. * The estimated monthly payment calculated above is for informational purposes only and does not constitute an advertisement for any terms, an actual financing offer, nor any commitment to provide financing.
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![]() There's a makeup table in the room and Jen and Beth, the wardrobe assistant, and a rack containing every outfit she will wear. The changing area is defined only by curtains. The music is muffled when you're down here it's like listening to a neighbor's loud stereo. Say you were right underneath stage right, in the wardrobe room. ![]() She prays for God (a loving, generous god) to come into the place (the Izod Center) and make it amazing for herself and for the audience, who are one (kind of a Unitarian Universalist deal). Sweet Jesus, she's praying three seconds before she goes out there. She says, "House." And the lights in the stadium go off. She sips vodka as she walks down a corridor to the back of the stage. Everybody kind of looks as she wipes and preens and buffs herself to a perfect low gloss in a glorious ablution. Assemblages of bored men in color-coded T-shirts that say STAFF or VENDING or SECURITY. The random assortment of people with all-access passes. Guitar legend Nuno Bettencourt ( the Nuno Bettencourt). They are with her always.) Her manager and Jay-Z's right-hand man, Jay Brown, who has the best smile in the history of music. (These three women make up the core entourage. And her other best friend, her cousin Noella. She wipes herself off with a paper towel. As if she's just been dipped into the baptismal font. In her pink, orange, and yellow platform heels, she stands six two, easy. From here, about six feet away, you can see that it's encrusted with dozens of small stones of various colors. Twenty-three years after being born poor in Barbados, eight years after being discovered there by a producer on vacation, six years after being signed by Jay-Z, two years after being savagely beaten by her former boyfriend, the asshole Chris Brown, nine months after releasing an album that has yielded three number-one singles, she emerges from the dressing room in full regalia and walks out into the big void under the stands of the Izod Center. ![]() even the ten-year-olds seem puzzled.īACKSTAGE AT THE IZOD CENTER, NEW JERSEY, A COUPLE DAYS LATER My mom and grandma are in the house tonight.Īnd, uh, well. It's toward the end of the show - after "S&M," "Disturbia," "Only Girl (In the World)," "Run This Town," "Skin," and "Pon de Replay." After "Come on, rude boy / boy is you big enough?" and "Sex in the air / I don't care / I love the smell of it" and "I'll tell you all the secrets / that I'm keepin' / you can come inside" - after all that, she stops everything. At this moment, in this room, she is the essence of Fuck. "Work" is still riding high on top of the Billboard charts, but "Needed Me" is one of the best songs on ANTI, and this video might be compelling enough to help Rihanna take her own place at the Hot 100's peak.Madonna once did a Vegas-revue version of this show, but Rihanna is the indisputable champion of carnal pop. She heads into the back room and takes down her adversary with a few shots to the head, and it's a chilling, bloody scene. Rihanna's clearly in charge, whether she's strutting through the club with a pistol like she owns the place or lounging around a beachfront condo in some kind of sheer gown. "Needed Me" really does feel like something of a Spring Breakers sequel, one that happens to feature one of the biggest pop stars on the planet (sorry, Selena Gomez): it's full of mask-wearing gunmen, motorcycles ripping through shabby neighborhoods, and dimly lit strip club scenes. (He's also directed videos for Cat Power and Sonic Youth.) She teased the video on Twitter and Instagram early this morning, and the NSFW label definitely applies here - there's plenty of nudity and violence crammed into three minutes. Rihanna just released her video for ANTI highlight "Needed Me," a gift she's bestowing on the internet "just because it's 4/20." It's the third single she's released from the album to date - " Work" and " Kiss It Better" came first - and the video was directed by Harmony Korine, the director best known for 2013's lurid Florida fantasy Spring Breakers. ![]() The game is developed in California in the state of San Andreas. The video game has a number of unique features incorporated among them being action moves in the game. It was developed and published by Rockstar. View mobile website.GTA 5 license key known as the Grand theft auto is among the most popular video games worldwide. ![]() Some geospatial data on this website is provided by geonames. All trademarks are property of their respective owners in the US and other countries. Note: This is ONLY to be used to report spam, advertising, and problematic harassment, fighting, or rude posts. I need an explanation and thanks for your help. Exit steam, rightclick steam, run steam as admin. I just bought this game and i try to enter the code on social club in web browser but it's say "invalid code or has already been used". When the game is lauched for the first time, it'll auto activate. Nice, thanks everyone! You don't need it. As Steam is handling your preload you don't need your key yet, I'm gonna wager you'll get your key on release day and you'll have to enter it direct into RGSC on first launch. That link is for people who've purchased the retail version, I got mine from GMG and they sent me a key which I had to activate on the link you posted so I could preload. Ahh ok, so you guys mean we will need to wait april 14 to activate it in social club? Thank you. Where we can get this code guys? Steam will send it on e-mail? If anyone knows anything, please type here. Home Discussions Workshop Market Broadcasts. ![]() ![]() ![]() Alien Rampage, Alive Sharks, Alone in the Dark, Dark 2, Alpha Man, Amazing Learning Games With Rayman, Ancients, Animal Quest, Ant Run, Aquanoid, Arcade Volleyball, Arctic Adventure, Arcy Argo Checkers, Aspetra, Astro3D, AstroFire, Atomic Tetris, Axia, BACKLASH, Balloon Challenge, Banyon Wars, BassTour, Battle for Atlantis, Beneath a Steel Sky, Beyond Titanic, Billy Kid Returns, Bio Menace, Blackthorne, Blake Stone: Aliens of Gold, Blast Chamber, Blind Block Man Block-man, Blood, Body Blows, Bolo Ball, Boppin', Brix, Bubble Pop, Bust-A-Move 2: Edition, Capture Flag, Cargo Bay, Castle Catacomb, The Catacomb Abyss, Catch, If You Can! Caves Thor, ,The Chaos Engine, Charlie II, Duck, Chinese Chopper Commando, Cipher, Cisco Heat, Clyde's Revenge, Color Wizard, Command & Conquer, Commander Keen Ate My Babysitter!, Goodbye, Galaxy!, Invasion Vorticons, Cool Spot, Corncob 3D, Corridor 7: Alien Invasion, Cosmo's Cosmic Crates, Crazy Eights, Shuffle, Crusher, Crusher Crystal Caves, Cyberboard Kid, Cyberdogs, CyberMage: Darklight Awakening, Cybersphere, Cybersphere Plus, C圜lones, D/Generation, Dangerous Dave, Ages, Death Rally, Descent, Descent Detroit, Dinosaur Predators, Disney's Aladdin, Beauty and Beast, DND, Doom, Dotso, Doubolo, Dragons Bane: Mah Jongg Drum Blaster, Duel 2000, Duke Nukem, Nukem Dungeons Grimlor, Grimlor Lich, Necromancer's Domain, Earthworm Jim, Jim EGA Coloring Book, Trek, Electranoid, Electro Epic Baseball, Pinball, Evasive Maneuvers, Even More Incredible Machine, Extreme Flight Amazon Queen, Framed, Fuzzy's World Miniature Space Golf, Galacta, Galactix, Gargoyle Medieval Pack, General Budda's Labyrinth, Genewars, Gobliiins, Gobliins Prince Buffoon, Goblins Quest 3, GobMan, God Thunder, Gold Hunt, Googol Math Games, Review, Grand Theft Auto, Heartlight PC, Heretic, Hero's Heart, Heroes, Heros I: Sanguine Seven, Hexen: Hexxagon, Highway Hunter, Hocus Pocus, Holiday Lemmings 1994, Hoosier City, Hubie, Hugo Whodunit?, III, Jungle Doom!, Hugo's House Horrors, Hyper 3D In Pursuit Greed, Search Dr. ![]() The game is in my library of course, but the soundtrackis marked as a DLC and does not show up in my music list. Many players admit that the first episode was a cult achievement for the development studio, because Half-Life is the first story picture to such a success. Hey guys I wonder how I am supposed to download the free Half Life 2 Soundtrack without installing the whole game. Shooting physics and general bullet ballistics have also been improved. The developers left only the artificial intelligence of the enemies, which did not become smarter, but now they know the map better and move at you on any suspicion. AI is also developed towards mental interaction: Vance will comment on our actions, determine our intentions, and give the correct rhythm of the game. For example, you will save your partner more than once by the fact that during the absence of a gravity gun, for example, we will illuminate enemies with a flashlight so that the heroine can shoot at them. The game offers full interaction with Alix artificial intelligence. The events within the plot are related to the fact that this is a direct continuation of the second part, but the game was developed independently of the gameplay and graphics of the original. Half-Life 2: Episode One is a complete expansion that doesn't require a second part of the original game. A falling monitor is captured in the frame, on which Chairman Brin asks the protagonist: "You destroyed too much, but what did you create?" From here begins the philosophy, told to the 5th, final chapter of the plot. While the Alliance Citadel, which Freeman practically destroyed, can take the life of the entire city with it, our heroes must leave the City.Īt the beginning of the game, we see the Citadel crumbling before Gordon's eyes. Gordon Freeman, along with her, must escape from City 17. ![]() In the story, we begin to play with an additional character - Alix Vance. First person shooter - Half-Life 2: Episode One - this is the continuation of the first part of the second original part of the game, which became practically the best-selling sequel in history. ![]() Habe nämlich einen neuen PC mit Windows 8.1.
![]() It also reduces the time and effort required to integrate new insights. This is particularly helpful for describing new products and features: It allows you to capture the rough scope, and it buys you time to learn more about how to best address the needs of the users. Starting with epics allows you to sketch the product functionality without committing to the details. You can think of it as a headline and a placeholder for more detailed stories. ![]() It is typically broken into several user stories over time-leveraging the user feedback on early prototypes and product increments. Experiment with different ways to write your stories to understand what works best for you and your team.Īn epic is a big, sketchy, coarse-grained story. Use the template when it is helpful, but don’t feel obliged to always apply it. It is based on by Rachel Davies’ popular template, but I have replaced user role with persona name to connect the story with the relevant persona. The template below puts the user or customer modelled as a persona into the story and makes its benefit explicit. Focus on what’s important, and leave out the rest. Avoid confusing and ambiguous terms, and use active voice. Write your stories so that they are easy to understand. If you can’t involve the development team in the user story work, then you should consider using another, more formal technique to capture the product functionality, such as, use cases. You can take this approach further and write stories collaboratively as part of your product backlog grooming process. This leverages the creativity and the knowledge of the team and results in better user stories. This allows you to capture only the minimum amount of information, reduce overhead, and accelerate delivery. Instead, they should be embedded in a conversation: The product owner and the team should discuss the stories together. Stories should never be handed off to a development team. They are not a specification, but a collaboration tool. User stories are intended as a lightweight technique that allows you to move fast. The goal is the benefit the persona wants to achieve, or the problem the character wants to see solved by using the product.īut there is more to it: The persona goals help you discover the right stories: Ask yourself what functionality the product should provide to meet the goals of the personas, as I explain in my post From Personas to User Stories. You can download a handy template to describe your personas from /tools/persona-template. They usually consist of a name and a picture relevant characteristics, behaviours, and attitudes and a goal. Personas are fictional characters that are based on first-hand knowledge of the target group. Otherwise, you take the risk of writing speculative stories that are based on beliefs and ideas-but not on data and empirical evidence.Ģ Use Personas to Discover the Right StoriesĪ great technique to capture your insights about the users and customers is working with personas. ![]() Carry out the necessary user research first, for example, by observing and interviewing users. If you don’t know who the users and customers are and why they would want to use the product, then you should not write any user stories. The following picture illustrates the relationship between the user, the story, and the product functionality (symbolised by the circle). What’s more, user stories are particularly helpful to capture a specific functionality, such as, searching for a product or making a booking. 1 Users Come FirstĪs its name suggests, a user story describes how a customer or user employs the product it is told from the user’s perspective. The following ten tips help you create good stories. But telling effective stories can be hard. User stories are probably the most popular agile technique to capture product functionality: Working with user stories is easy.
![]() Deadeye will increase your damage the more kills you get. This setup is light on perks, heavy on dishing out death. Since your goal is to stay alive longer, Scavenger is very handy as you will be running low on ammo on those very long lives. ![]() You are highly resistant to equipment damage, and any damage you do receive will be healed more quickly with ICU. This combo is designed to keep you alive for the longest amount of time. Mix these with 2 silenced weapons, and you will almost never appear on the minimap, and for brief moments that you do, you will be able to out run and out maneuver any hostiles that come your way. Lethal and Tactical options are removed, in favor of more perks. Running causes a lot of noise, so Dead Silence is a must to keep you quiet as you sprint around the map. This combination is designed to give you the maximum amount of mobility, while also remaining silent. If you have some great ones of your own, feel free to add them to each indiviudal Perk class. We came up with a few combinations to get you started. With so many perks to choose from, it might be tough to know just what to use. (Includes Perks such as Gambler, Ping and Deadeye.) A miscellaneous gathering of Perks that a player must experience to truly understand. With more weapon balancing to come throughout Warzone Pacific, expect regular updates to this Warzone meta guide.The Elite Perk class are some of the most innovative in Call of Duty: Ghosts. So that’s a pretty comprehensive look at the current meta in Warzone Pacific Season 1. As soon as the dust settles on the integration with Vanguard, we should be able to give you a better picture of where the WW2 guns fit in. Casual meta classĬheck out our individual loadout guides to find the very best attachments for these weapons: Obviously the perfect loadout revolves a lot around a player’s preferences and skill level, but based on what we’ve highlighted in this guide so far, here’s a handful of loadouts that certainly top the Warzone meta right now, including some loadouts specifically for Vanguard Royale. However, you may want to consider running Stun Grenades instead of a Heartbeat Sensor, as players using them in their loadouts are seeing much higher K/D ratios, and the Heartbeat Sensor is one of the main losers from Raven’s equipment balancing. The most recent usage stats suggest the most popular equipment combo is the Heartbeat Sensor and Semtex. A number of buffs and nerfs are being rolled out to both tactical and lethal equipment for Warzone Pacific Season 1, so the following info could all change. Similarly to the weapon meta, the equipment meta is about to shift big time. However, the new Combat Scout perk also boasts a decent pick rate (around 33%), as does Tracker (16%). Warzone Pacific will continue with the same lineup of perks we had before, so in that regard the meta will not change too much.įor Perk 1, the best and most popular perk is Double Time, which is used in roughly 40% of Warzone loadouts. Also used frequently are Cold-Blooded, which can be a useful perk as it counters the effects of Combat Scout, and E.O.D., which minimises explosive damage.įor Perk 2, you will need Overkill if you are running two primary weapons or Ghost if you are happy using a secondary weapon in your loadout. These are the most used Perk 2 perks in the current meta by a considerable margin.įor Perk 3, Amped – which gives you faster weapon swapping – is still the most popular choice in Warzone, appearing in roughly 40% of players’ loadouts. If you look at each weapon by the average K/D they achieve in Warzone, then the best performing guns from the last week or so (with more than a 0.5 usage rate) are the Bren (1.69), the Cooper Carbine (1.26), the MP40 (1.23), and the EM2 (1.22). The most popular weapons based on pick rate over the last week or so are the MP40, the STG44, the Modern Warfare Kar98k, the Swiss K31, and the Cooper Carbine according to WZ Ranked. In Season 1 of Warzone Pacific, the meta has finally began to settle, and it’s the newly added Vanguard guns that are taking centre stage. Here’s what the Warzone meta for Warzone Pacific Season 1 is looking like. We’ll also take a look at the latest usage stats to see which are the most popular guns in the current meta. ![]() politeness, because facing the soles of your feet towards someone, especially elders, is considered rude,” says Amilia Gani, an interior designer from Singapore. One example is from Islamic tradition: “When you’re in the sleeping position, you don’t have your legs facing directly towards the door into the bedroom. There are many cultural reasons why in some regions it’s considered bad to sleep with your feet toward a door. “I find it interesting that most of the respondents in the study expressed a preference for locating the bed against the same wall in which the door is located, as it makes sleepers less visible to potential intruders,” Mikhailova says. However, if there’s a window in the room, then you should be able to see both the door and the window at once from your bed,” Russian psychologist Natalya Mikhailova says of the study results. “From a psychological viewpoint, it’s important to keep the bed as far as possible from the door while still making sure the door can be seen from the sleeping position. This subconsciously drives us toward practical choices, such as wanting a safe distance from “unsafe” objects, such as doors and windows, and having good visibility of any intruder without allowing the intruder to see us first, according to a 2010 study by Matthias Spörrle and Jennifer Stich of the University of Munich in Germany. Humans have the same primal needs as mammals in wanting to sleep in a secure location. But this design isn’t always best - it would look odd to locate a bed 25 feet from the window in a gigantic room.īut actually: It’s also nice if the entire bed isn’t visible from outside the open door. This kind of “island” layout can help combat a feeling of emptiness and shortage of furniture in huge spaces. If you’ve lucked out and have a large and harmoniously proportioned bedroom to work with, designers advise placing the bed so it’s free-standing. “But what if the bedroom is a rectangle? Then it’s best to divide the room into zones, with the bed located in one zone and a chair and table in the other, for example.” “If the floor plan is square, then it’s best to place the bed on the central axis,” Russian designer Julia Golavskaya says. Interior designers will tell you that the positioning of the bed depends on the size and proportions of the bedroom. Even those who don’t believe in chi might chime in here to agree, because, while a bed next to the plumbing might not flush your success away, you don’t want gurgling pipes interfering with your sleep. But it warns against doing so if there are bathroom drainage pipes or gas pipes running through the wall. But actually: This is not always the best solution, as it depends on the layout of the bedroom and the adjoining rooms.įeng shui - which considers spatial relationships in relation to the flow of life energy, or chi - usually would come out strongly in favor of pushing the bed up against the main wall of a bedroom. ![]() ![]() Speaking of foes: They are just as varied and colorful as the levels themselves. Also, the levels continue to get harder and harder as you progress through the game, from the combination of more difficult level design and new, more powerful and more resilient foes. Each level contains a plethora of secrets for the daring and the daredevil - the latter more so as you get towards the middle part of the game. ![]() The levels are filled with loot, and there are a variety of temporary powerups scattered in different places - some easy to reach, some not - such as catnip, which makes Claw move and jump faster invincibility potions and different powerups for Claw's sword which allow it to shoot various elemental bolts of energy at foes. For example, La Roca Prison looks old and worn, with brick trellises, trap doors, and crumbling stone platforms in contrast, the Shipyard, which you'll encounter later in the game, contains magnificent 16th century galleons, complete with cargo, cannons, and all the fixings of a real galleon.Įach level contains the usual platforms, lifts, and obstacles, both those that injure and the instantly lethal, all of which vary in appearance based on the level. They are also quite colorful, attractive, and have their own suitable artwork. ![]() The levels themselves are very well laid out, with each level more difficult than the last. He also has three different long-range, ammo-based attacks, all of which have the potential to kill off-screen foes: a pistol, whose ammo can be blocked by a number of enemies dynamite, which can be blocked by very few foes and the Magic Claw, a magical attack which can only be blocked by the most powerful of foes. Claw's melee attacks include a short-range sword attack and point-blank punching and kicking attacks, all of which are engaged automatically based on the presence of enemies. In order to achieve these goals, you must run, jump, and fight your way through the game's levels. Typically, these objectives alternate between levels. The goal of each level in Claw (with the obvious exception of custom levels, briefly discussed later in this review) is either to collect a piece of the treasure map for the Amulet of Nine Lives, or to defeat the boss of that level in order to collect their piece of the Amulet. Naturally, Claw must have it for himself, so he decides to break out of his cell in the prison of La Roca, find all the pieces to the Amulet's treasure map, and recover all 9 pieces of the amulet. Although he's recently been captured by Captain Le Rauxe of the Cocker Spaniard Kingdom, he learns of the legendary artifact known as the Amulet of Nine Lives, which is rumored to grant the wearer near-immortality. In Claw, you play as the feline pirate Captain Claw, Surveyor of the Seven Seas. The version available on Abandonia, and the one I am reviewing, is version 1.3, which has been made easier than the original version by decreasing the number of points needed to obtain an extra life, from 1,000,000 to 500,000, while decreasing the difficulty of non-boss enemies. Claw is an arcade-style platforming game for Windows, developed and published in 1997 by Monolith, the creators of such games as F.E.A.R. |
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